[][src]Constant winapi_ui_automation::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_MINPRECISION

pub const D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_MINPRECISION: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_SHADEREXTENSIONSNOTSUPPORTED + 1; // 0_x00_300_142u32