[][src]Constant winapi_ui_automation::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE

pub const D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER + 1; // 0_x00_000_0efu32