[][src]Constant winapi_ui_automation::um::d3d11sdklayers::D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET

pub const D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS + 1; // 0_x00_000_15cu32