[][src]Constant winapi_ui_automation::um::d3d11sdklayers::D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE

pub const D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE + 1; // 0_x00_000_0a7u32