[][src]Constant winapi_ui_automation::um::d3d11sdklayers::D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK

pub const D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY + 1; // 0_x00_100_015u32