[][src]Constant winapi_ui_automation::um::d3d11sdklayers::D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_INVALIDARRAY

pub const D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_INVALIDARRAY: D3D11_MESSAGE_ID = D3D11_MESSAGE_ID_ACQUIREHANDLEFORCAPTURE_INVALIDBIND + 1; // 0_x00_300_12du32