[−][src]Constant winapi_ui_automation::um::d3d11::D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS
pub const D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS: DWORD = 3;
pub const D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS: DWORD = 3;