Expand description
§wimrend - WgpuImmediateModeRENDerer
This crate provides a simple immediate mode renderer for use in wgpu and winit environments.
Adapted from wgpu tutorial, but contains mostly custom code.
Modules§
- material
- Materials used to shade objects.
- mesh
- 3D Meshes.
- mesh_
manager - Manager of on-GPU meshes.
- render_
pipeline_ manager - Manager of render pipelines.
- render_
state - Complete render state.
- texture
- On-GPU textures.
- vertex
- Describes vertices.
Structs§
- Renderer
- Uniform
Data - Uniform
Object - Data bound to all shaders in the form of a uniform buffer.