[][src]Struct wgpu_glyph::Region

pub struct Region {
    pub x: u32,
    pub y: u32,
    pub width: u32,
    pub height: u32,
}

A region of the screen.

Fields

x: u32y: u32width: u32height: u32

Auto Trait Implementations

impl RefUnwindSafe for Region

impl Send for Region

impl Sync for Region

impl Unpin for Region

impl UnwindSafe for Region

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,