Struct wgpu::PushConstantRange[][src]

pub struct PushConstantRange {
    pub stages: ShaderStage,
    pub range: Range<u32>,
}
Expand description

A range of push constant memory to pass to a shader stage.

Fields

stages: ShaderStage

Stage push constant range is visible from. Each stage can only be served by at most one range. One range can serve multiple stages however.

range: Range<u32>

Range in push constant memory to use for the stage. Must be less than Limits::max_push_constant_size. Start and end must be aligned to the 4s.

Trait Implementations

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The type returned in the event of a conversion error.

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