[][src]Struct wgpu::Binding

pub struct Binding<'a> {
    pub binding: u32,
    pub resource: BindingResource<'a>,
}

A bindable resource and the slot to bind it to.

Fields

binding: u32resource: BindingResource<'a>

Trait Implementations

impl<'a> Clone for Binding<'a>[src]

impl<'a> Debug for Binding<'a>[src]

Auto Trait Implementations

impl<'a> Send for Binding<'a>

impl<'a> Sync for Binding<'a>

impl<'a> Unpin for Binding<'a>

impl<'a> !UnwindSafe for Binding<'a>

impl<'a> !RefUnwindSafe for Binding<'a>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]