[][src]Struct wgpu::VertexBufferDescriptor

pub struct VertexBufferDescriptor<'a> {
    pub stride: u32,
    pub step_mode: InputStepMode,
    pub attributes: &'a [VertexAttributeDescriptor],
}

Fields

stride: u32step_mode: InputStepModeattributes: &'a [VertexAttributeDescriptor]

Trait Implementations

impl<'a> Clone for VertexBufferDescriptor<'a>[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl<'a> Debug for VertexBufferDescriptor<'a>[src]

Auto Trait Implementations

impl<'a> Send for VertexBufferDescriptor<'a>

impl<'a> Sync for VertexBufferDescriptor<'a>

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Supports for T

impl<T> Erased for T