[][src]Struct wgpu::Origin3d

#[repr(C)]
pub struct Origin3d { pub x: f32, pub y: f32, pub z: f32, }

Fields

x: f32y: f32z: f32

Trait Implementations

impl Clone for Origin3d[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Debug for Origin3d[src]

impl Copy for Origin3d[src]

Auto Trait Implementations

impl Send for Origin3d

impl Sync for Origin3d

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Supports for T

impl<T> Erased for T