[]Struct wgpu::ShaderStageFlags

#[repr(transparent)]
pub struct ShaderStageFlags { /* fields omitted */ }

Methods

impl ShaderStageFlags

pub const VERTEX: ShaderStageFlags

pub const FRAGMENT: ShaderStageFlags

pub const COMPUTE: ShaderStageFlags

pub fn empty() -> ShaderStageFlags

Returns an empty set of flags.

pub fn all() -> ShaderStageFlags

Returns the set containing all flags.

pub fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<ShaderStageFlags>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub fn from_bits_truncate(bits: u32) -> ShaderStageFlags

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

pub fn is_all(&self) -> bool

Returns true if all flags are currently set.

pub fn intersects(&self, other: ShaderStageFlags) -> bool

Returns true if there are flags common to both self and other.

pub fn contains(&self, other: ShaderStageFlags) -> bool

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: ShaderStageFlags)

Inserts the specified flags in-place.

pub fn remove(&mut self, other: ShaderStageFlags)

Removes the specified flags in-place.

pub fn toggle(&mut self, other: ShaderStageFlags)

Toggles the specified flags in-place.

pub fn set(&mut self, other: ShaderStageFlags, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Copy for ShaderStageFlags

impl PartialOrd<ShaderStageFlags> for ShaderStageFlags

impl LowerHex for ShaderStageFlags

impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags

fn bitor_assign(&mut self, other: ShaderStageFlags)

Adds the set of flags.

impl Binary for ShaderStageFlags

impl BitAnd<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the & operator.

fn bitand(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the intersection between the two sets of flags.

impl Hash for ShaderStageFlags

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl Extend<ShaderStageFlags> for ShaderStageFlags

impl BitOr<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the | operator.

fn bitor(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the union of the two sets of flags.

impl PartialEq<ShaderStageFlags> for ShaderStageFlags

impl Debug for ShaderStageFlags

impl Clone for ShaderStageFlags

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl SubAssign<ShaderStageFlags> for ShaderStageFlags

fn sub_assign(&mut self, other: ShaderStageFlags)

Disables all flags enabled in the set.

impl Octal for ShaderStageFlags

impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags

fn bitand_assign(&mut self, other: ShaderStageFlags)

Disables all flags disabled in the set.

impl Ord for ShaderStageFlags

fn max(self, other: Self) -> Self
1.21.0
[src]

Compares and returns the maximum of two values. Read more

fn min(self, other: Self) -> Self
1.21.0
[src]

Compares and returns the minimum of two values. Read more

impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags

fn bitxor_assign(&mut self, other: ShaderStageFlags)

Toggles the set of flags.

impl Not for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the ! operator.

fn not(self) -> ShaderStageFlags

Returns the complement of this set of flags.

impl UpperHex for ShaderStageFlags

impl Eq for ShaderStageFlags

impl Sub<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the - operator.

fn sub(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the set difference of the two sets of flags.

impl FromIterator<ShaderStageFlags> for ShaderStageFlags

impl BitXor<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the ^ operator.

fn bitxor(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the left flags, but with all the right flags toggled.

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Supports for T

impl<T> Erased for T