pub struct RenderPassDepthStencilAttachment<'tex> {
    pub view: &'tex TextureView,
    pub depth_ops: Option<Operations<f32>>,
    pub stencil_ops: Option<Operations<u32>>,
}
Expand description

Describes a depth/stencil attachment to a RenderPass.

For use with RenderPassDescriptor.

Corresponds to WebGPU GPURenderPassDepthStencilAttachment.

Fields§

§view: &'tex TextureView

The view to use as an attachment.

§depth_ops: Option<Operations<f32>>

What operations will be performed on the depth part of the attachment.

§stencil_ops: Option<Operations<u32>>

What operations will be performed on the stencil part of the attachment.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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Mutably borrows from an owned value. Read more

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The type returned in the event of a conversion error.
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Performs the conversion.