[][src]Function wgpu_native::wgpu_render_pass_set_vertex_buffers

#[no_mangle]
pub extern "C" fn wgpu_render_pass_set_vertex_buffers(
    pass_id: RenderPassId,
    start_slot: u32,
    buffers: *const BufferId,
    offsets: *const BufferAddress,
    length: usize
)