[][src]Function wgpu_native::wgpu_render_pass_set_bind_group

#[no_mangle]
pub extern "C" fn wgpu_render_pass_set_bind_group(
    pass_id: RenderPassId,
    index: u32,
    bind_group_id: BindGroupId,
    offsets: *const BufferAddress,
    offsets_length: usize
)