[−][src]Function wgpu_native::wgpu_render_pass_set_scissor_rect
#[no_mangle] pub extern "C" fn wgpu_render_pass_set_scissor_rect(
pass_id: RenderPassId,
x: u32,
y: u32,
w: u32,
h: u32
)
#[no_mangle] pub extern "C" fn wgpu_render_pass_set_scissor_rect(
pass_id: RenderPassId,
x: u32,
y: u32,
w: u32,
h: u32
)