[−][src]Function wgpu_native::wgpu_render_pass_set_vertex_buffers
#[no_mangle]pub extern "C" fn wgpu_render_pass_set_vertex_buffers(
pass_id: RenderPassId,
buffers: &[BufferId],
offsets: &[u32]
)
#[no_mangle]pub extern "C" fn wgpu_render_pass_set_vertex_buffers(
pass_id: RenderPassId,
buffers: &[BufferId],
offsets: &[u32]
)