Function wgpu_core::command::render_ffi::wgpu_render_pass_set_viewport[][src]

#[no_mangle]pub extern "C" fn wgpu_render_pass_set_viewport(
    pass: &mut RenderPass,
    x: f32,
    y: f32,
    w: f32,
    h: f32,
    depth_min: f32,
    depth_max: f32
)