Function wgpu_core::command::render_ffi::wgpu_render_pass_set_scissor_rect[][src]

#[no_mangle]
pub extern "C" fn wgpu_render_pass_set_scissor_rect(
    pass: &mut RenderPass,
    x: u32,
    y: u32,
    w: u32,
    h: u32
)