UpdateFrequencyNotification

Struct UpdateFrequencyNotification 

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pub struct UpdateFrequencyNotification {
    pub frequency: u8,
    pub game_time: u32,
}
Expand description

The server informs us how frequently it is going to send update the the client, and also give the server game time (exactly the same as SetGameTime element, but inlined here).

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§frequency: u8

The frequency in hertz.

§game_time: u32

The server game time.

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impl Clone for UpdateFrequencyNotification

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fn clone(&self) -> UpdateFrequencyNotification

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateFrequencyNotification

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SimpleElement for UpdateFrequencyNotification

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fn encode(&self, write: &mut impl Write) -> Result<()>

Encode the element with the given writer.
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fn decode(read: &mut impl Read, _len: usize) -> Result<Self>

Decode the element from the given reader. Read more
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impl TopElement for UpdateFrequencyNotification

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const LEN: ElementLength

The type of length that prefixes the element’s content and describe how much space is taken by the element.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<E> Element for E
where E: SimpleElement,

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type Config = ()

Type of the element’s config that is being encoded and decoded.
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fn encode( &self, write: &mut impl Write, _config: &<E as Element>::Config, ) -> Result<(), Error>

Encode the element with the given writer and the given configuration.
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fn decode( read: &mut impl Read, len: usize, _config: &<E as Element>::Config, ) -> Result<E, Error>

Decode the element from the given reader and the given configuration. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V