pub enum OwnedMessage {
    Text(String),
    Binary(Vec<u8>),
    Close(Option<CloseData>),
    Ping(Vec<u8>),
    Pong(Vec<u8>),
}
Expand description

Represents an owned WebSocket message.

OwnedMessages are generated when the user receives a message (since the data has to be copied out of the network buffer anyway). If you would like to create a message out of borrowed data to use for sending please use the Message struct (which contains a Cow).

Note that OwnedMessage and Message can be converted into each other.

Variants

Text(String)

A message containing UTF-8 text data

Binary(Vec<u8>)

A message containing binary data

Close(Option<CloseData>)

A message which indicates closure of the WebSocket connection. This message may or may not contain data.

Ping(Vec<u8>)

A ping message - should be responded to with a pong message. Usually the pong message will be sent with the same data as the received ping message.

Pong(Vec<u8>)

A pong message, sent in response to a Ping message, usually containing the same data as the received ping message.

Implementations

Checks if this message is a close message.

assert!(OwnedMessage::Close(None).is_close());

Checks if this message is a control message. Control messages are either Close, Ping, or Pong.

assert!(OwnedMessage::Ping(vec![]).is_control());
assert!(OwnedMessage::Pong(vec![]).is_control());
assert!(OwnedMessage::Close(None).is_control());

Checks if this message is a data message. Data messages are either Text or Binary.

assert!(OwnedMessage::Text("1337".to_string()).is_data());
assert!(OwnedMessage::Binary(vec![]).is_data());

Checks if this message is a ping message. Ping messages can come at any time and usually generate a Pong message response.

assert!(OwnedMessage::Ping("ping".to_string().into_bytes()).is_ping());

Checks if this message is a pong message. Pong messages are usually sent only in response to Ping messages.

assert!(OwnedMessage::Pong("pong".to_string().into_bytes()).is_pong());

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Is this dataframe the final dataframe of the message?
What type of data does this dataframe contain?
Reserved bits of this dataframe
How long (in bytes) is this dataframe’s payload
Write the payload to a writer
Takes the payload out into a vec
Get’s the size of the entire dataframe in bytes, i.e. header and payload. Read more
Writes a DataFrame to a Writer.
Formats the value using the given formatter. Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.

Attempt to form a message from a series of data frames

Returns how many bytes this message will take up

Attempt to form a message from a series of data frames

This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Get the TypeId of this object.