#[repr(transparent)]pub struct IceConnectionState {
pub repr: i32,
}Fields§
§repr: i32Implementations§
Source§impl IceConnectionState
impl IceConnectionState
pub const IceConnectionNew: Self
pub const IceConnectionChecking: Self
pub const IceConnectionConnected: Self
pub const IceConnectionCompleted: Self
pub const IceConnectionFailed: Self
pub const IceConnectionDisconnected: Self
pub const IceConnectionClosed: Self
pub const IceConnectionMax: Self
Trait Implementations§
Source§impl Clone for IceConnectionState
impl Clone for IceConnectionState
Source§impl ExternType for IceConnectionState
impl ExternType for IceConnectionState
Source§impl PartialEq for IceConnectionState
impl PartialEq for IceConnectionState
impl Copy for IceConnectionState
impl Eq for IceConnectionState
impl StructuralPartialEq for IceConnectionState
Auto Trait Implementations§
impl Freeze for IceConnectionState
impl RefUnwindSafe for IceConnectionState
impl Send for IceConnectionState
impl Sync for IceConnectionState
impl Unpin for IceConnectionState
impl UnwindSafe for IceConnectionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more