pub struct EXT_texture_compression_rgtc(_);
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Extension

This extension exposes the compressed texture format defined in the EXT_texture_compression_rgtc OpenGL extension to WebGL. Consult that extension specification for behavioral definitions, including error behaviors.

Updates of partial tiles detailed in the “Implementation Note” section of the EXT_texture_compression_rgtc specification must be supported in an implementation of this WebGL extension. Compression formats COMPRESSED_RED_RGTC1_EXT, COMPRESSED_SIGNED_RED_RGTC1_EXT, COMPRESSED_RED_GREEN_RGTC2_EXT, and COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT may be passed to the compressedTexImage2D and compressedTexSubImage2D entry points. Calling getParameter with the argument COMPRESSED_TEXTURE_FORMATS will include the formats from this specification.

The following format-specific restrictions must be enforced: COMPRESSED_RED_RGTC1_EXT COMPRESSED_SIGNED_RED_RGTC1_EXT

The byteLength of the ArrayBufferView, pixels, passed to compressedTexImage2D or compressedTexSubImage2D must be equal to the following number of bytes:

ceil(width / 4) * ceil(height / 4) * 8

If it is not, an INVALID_VALUE error is generated. COMPRESSED_RED_GREEN_RGTC2_EXT COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT

The byteLength of the ArrayBufferView, pixels, passed to compressedTexImage2D or compressedTexSubImage2D must be equal to the following number of bytes:

ceil(width / 4) * ceil(height / 4) * 16

If it is not, an INVALID_VALUE error is generated.

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