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#![allow(unused_imports)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadHapticActuator , typescript_type = "GamepadHapticActuator")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `GamepadHapticActuator` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] pub type GamepadHapticActuator; #[cfg(feature = "GamepadHapticActuatorType")] # [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = type)] #[doc = "Getter for the `type` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/type)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticActuatorType`*"] pub fn type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType; # [wasm_bindgen (catch , method , structural , js_class = "GamepadHapticActuator" , js_name = pulse)] #[doc = "The `pulse()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/pulse)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] pub fn pulse( this: &GamepadHapticActuator, value: f64, duration: f64, ) -> Result<::js_sys::Promise, JsValue>; }