[−][src]Module weasel::fight
Module to handle combat.
Structs
ApplyImpact | An event to apply an impact on the game world. |
ApplyImpactTrigger | Trigger to build and fire an |
Traits
FightRules | Rules to determine how combat works. They manage the damage dealt, accuracy of attacks and, more in general, how to apply consequences of abilities. |
Type Definitions
Impact | Impacts encapsulate information about which creatures or areas are affected and what force is applied to them. |