[−][src]Module weasel::ability
Module to manage abilities.
Structs
ActivateAbility | Event to make an actor activate an ability. |
ActivateAbilityTrigger | Trigger to build and fire an |
Type Definitions
AbilitiesAlteration | Encapsulatess the data used to describe an alteration of one or more abilities. |
AbilitiesSeed | Type to drive the generation of a given actor's set of abilities. |
Ability | Type to represent an ability. |
AbilityId | Alias for |
Activation | Type to customize in which way an ability is activated. |