[][src]Type Definition weasel::round::RoundsModel

type RoundsModel<R> = <<R as BattleRules>::RR as RoundsRules<R>>::RoundsModel;

Type to store all information about the order of turns and rounds in the game.

The round model should contain enough data to compute which actor will act next. It might be based on a round-robin policy, on the actor's quickness or on any other arbitrary metric.