Struct wave_function_collapse::wave_function::Node
source · pub struct Node<TNodeState: Eq + Hash + Clone + Debug + Ord> {
pub id: String,
pub node_state_collection_ids_per_neighbor_node_id: HashMap<String, Vec<String>>,
pub node_state_ids: Vec<TNodeState>,
pub node_state_ratios: Vec<f32>,
}Expand description
This is a node in the graph of the wave function. It can be in any of the provided node states, trying to achieve the cooresponding probability, connected to other nodes as described by the node state collections.
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§id: String§node_state_collection_ids_per_neighbor_node_id: HashMap<String, Vec<String>>§node_state_ids: Vec<TNodeState>§node_state_ratios: Vec<f32>Implementations§
Trait Implementations§
source§impl<'de, TNodeState> Deserialize<'de> for Node<TNodeState>where
TNodeState: Deserialize<'de> + Eq + Hash + Clone + Debug + Ord,
impl<'de, TNodeState> Deserialize<'de> for Node<TNodeState>where TNodeState: Deserialize<'de> + Eq + Hash + Clone + Debug + Ord,
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impl<TNodeState> RefUnwindSafe for Node<TNodeState>where TNodeState: RefUnwindSafe,
impl<TNodeState> Send for Node<TNodeState>where TNodeState: Send,
impl<TNodeState> Sync for Node<TNodeState>where TNodeState: Sync,
impl<TNodeState> Unpin for Node<TNodeState>where TNodeState: Unpin,
impl<TNodeState> UnwindSafe for Node<TNodeState>where TNodeState: UnwindSafe,
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