[][src]Struct wasm3::Environment

pub struct Environment(_);

An environment is required to construct Runtimes from.

Implementations

impl Environment[src]

pub fn new() -> Result<Self>[src]

Creates a new environment.

Errors

This function will error on memory allocation failure.

pub fn create_runtime(&self, stack_size: u32) -> Result<Runtime>[src]

Creates a new runtime with the given stack size in slots.

Errors

This function will error on memory allocation failure.

pub fn parse_module(&self, bytes: &[u8]) -> Result<ParsedModule>[src]

Parses a wasm module from raw bytes.

Trait Implementations

impl Clone for Environment[src]

impl Debug for Environment[src]

impl Eq for Environment[src]

impl PartialEq<Environment> for Environment[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.