Struct vulkano::pipeline::shader::SpecializationMapEntry [] [src]

#[repr(C)]
pub struct SpecializationMapEntry { pub constant_id: u32, pub offset: u32, pub size: usize, }

Describes an indiviual constant to set in the shader. Also a field in the struct.

Fields

Identifier of the constant in the shader that corresponds to this field.

Offset within this struct for the data.

Size of the data in bytes.