1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
use std::ops;
use vk;
macro_rules! pipeline_stages {
($($elem:ident => $val:expr,)+) => (
#[derive(Debug, Copy, Clone)]
#[allow(missing_docs)]
pub struct PipelineStages {
$(
pub $elem: bool,
)+
}
impl PipelineStages {
pub fn none() -> PipelineStages {
PipelineStages {
$(
$elem: false,
)+
}
}
}
impl ops::BitOr for PipelineStages {
type Output = PipelineStages;
#[inline]
fn bitor(self, rhs: PipelineStages) -> PipelineStages {
PipelineStages {
$(
$elem: self.$elem || rhs.$elem,
)+
}
}
}
impl ops::BitOrAssign for PipelineStages {
#[inline]
fn bitor_assign(&mut self, rhs: PipelineStages) {
$(
self.$elem = self.$elem || rhs.$elem;
)+
}
}
#[doc(hidden)]
impl Into<vk::PipelineStageFlagBits> for PipelineStages {
#[inline]
fn into(self) -> vk::PipelineStageFlagBits {
let mut result = 0;
$(
if self.$elem { result |= $val }
)+
result
}
}
);
}
pipeline_stages!{
top_of_pipe => vk::PIPELINE_STAGE_TOP_OF_PIPE_BIT,
draw_indirect => vk::PIPELINE_STAGE_DRAW_INDIRECT_BIT,
vertex_input => vk::PIPELINE_STAGE_VERTEX_INPUT_BIT,
vertex_shader => vk::PIPELINE_STAGE_VERTEX_SHADER_BIT,
tessellation_control_shader => vk::PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT,
tessellation_evaluation_shader => vk::PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT,
geometry_shader => vk::PIPELINE_STAGE_GEOMETRY_SHADER_BIT,
fragment_shader => vk::PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
early_fragment_tests => vk::PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
late_fragment_tests => vk::PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
color_attachment_output => vk::PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
compute_shader => vk::PIPELINE_STAGE_COMPUTE_SHADER_BIT,
transfer => vk::PIPELINE_STAGE_TRANSFER_BIT,
bottom_of_pipe => vk::PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
host => vk::PIPELINE_STAGE_HOST_BIT,
all_graphics => vk::PIPELINE_STAGE_ALL_GRAPHICS_BIT,
all_commands => vk::PIPELINE_STAGE_ALL_COMMANDS_BIT,
}
macro_rules! access_flags {
($($elem:ident => $val:expr,)+) => (
#[derive(Debug, Copy, Clone)]
#[allow(missing_docs)]
pub struct AccessFlagBits {
$(
pub $elem: bool,
)+
}
impl AccessFlagBits {
pub fn all() -> AccessFlagBits {
AccessFlagBits {
$(
$elem: true,
)+
}
}
pub fn none() -> AccessFlagBits {
AccessFlagBits {
$(
$elem: false,
)+
}
}
}
impl ops::BitOr for AccessFlagBits {
type Output = AccessFlagBits;
#[inline]
fn bitor(self, rhs: AccessFlagBits) -> AccessFlagBits {
AccessFlagBits {
$(
$elem: self.$elem || rhs.$elem,
)+
}
}
}
impl ops::BitOrAssign for AccessFlagBits {
#[inline]
fn bitor_assign(&mut self, rhs: AccessFlagBits) {
$(
self.$elem = self.$elem || rhs.$elem;
)+
}
}
#[doc(hidden)]
impl Into<vk::AccessFlagBits> for AccessFlagBits {
#[inline]
fn into(self) -> vk::AccessFlagBits {
let mut result = 0;
$(
if self.$elem { result |= $val }
)+
result
}
}
);
}
access_flags!{
indirect_command_read => vk::ACCESS_INDIRECT_COMMAND_READ_BIT,
index_read => vk::ACCESS_INDEX_READ_BIT,
vertex_attribute_read => vk::ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
uniform_read => vk::ACCESS_UNIFORM_READ_BIT,
input_attachment_read => vk::ACCESS_INPUT_ATTACHMENT_READ_BIT,
shader_read => vk::ACCESS_SHADER_READ_BIT,
shader_write => vk::ACCESS_SHADER_WRITE_BIT,
color_attachment_read => vk::ACCESS_COLOR_ATTACHMENT_READ_BIT,
color_attachment_write => vk::ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
depth_stencil_attachment_read => vk::ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
depth_stencil_attachment_write => vk::ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
transfer_read => vk::ACCESS_TRANSFER_READ_BIT,
transfer_write => vk::ACCESS_TRANSFER_WRITE_BIT,
host_read => vk::ACCESS_HOST_READ_BIT,
host_write => vk::ACCESS_HOST_WRITE_BIT,
memory_read => vk::ACCESS_MEMORY_READ_BIT,
memory_write => vk::ACCESS_MEMORY_WRITE_BIT,
}