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pub struct BufferImageCopy {
    pub buffer_offset: DeviceSize,
    pub buffer_row_length: u32,
    pub buffer_image_height: u32,
    pub image_subresource: ImageSubresourceLayers,
    pub image_offset: [u32; 3],
    pub image_extent: [u32; 3],
    pub _ne: NonExhaustive,
}
Expand description

A region of data to copy between a buffer and an image.

Fields

buffer_offset: DeviceSize

The offset in bytes from the start of the buffer that copying will start from.

The default value is 0.

buffer_row_length: u32

The number of texels between successive rows of image data in the buffer.

If set to 0, the width of the image is used.

The default value is 0.

buffer_image_height: u32

The number of rows between successive depth slices of image data in the buffer.

If set to 0, the height of the image is used.

The default value is 0.

image_subresource: ImageSubresourceLayers

The subresource of the image to copy from/to.

The default value is empty, which must be overridden.

image_offset: [u32; 3]

The offset from the zero coordinate of the image that copying will start from.

The default value is [0; 3].

image_extent: [u32; 3]

The extent of texels in the image to copy.

The default value is [0; 3], which must be overridden.

_ne: NonExhaustive

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations

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Calls U::from(self).

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