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use super::{DescriptorPool, DescriptorPoolAlloc};
use crate::{
descriptor_set::{
layout::DescriptorSetLayout,
single_layout_pool::{
SingleLayoutPoolAlloc, SingleLayoutVariableDescSetPool, SingleLayoutVariablePoolAlloc,
},
sys::UnsafeDescriptorSet,
SingleLayoutDescSetPool,
},
device::{Device, DeviceOwned},
OomError,
};
use std::{collections::HashMap, sync::Arc};
#[derive(Debug)]
pub struct StandardDescriptorPool {
device: Arc<Device>,
pools: HashMap<Arc<DescriptorSetLayout>, Pool>,
}
#[derive(Debug)]
enum Pool {
Fixed(SingleLayoutDescSetPool),
Variable(SingleLayoutVariableDescSetPool),
}
impl StandardDescriptorPool {
pub fn new(device: Arc<Device>) -> StandardDescriptorPool {
StandardDescriptorPool {
device,
pools: HashMap::default(),
}
}
}
unsafe impl DescriptorPool for StandardDescriptorPool {
type Alloc = StandardDescriptorPoolAlloc;
fn allocate(
&mut self,
layout: &Arc<DescriptorSetLayout>,
variable_descriptor_count: u32,
) -> Result<StandardDescriptorPoolAlloc, OomError> {
assert!(
!layout.push_descriptor(),
"the provided descriptor set layout is for push descriptors, and cannot be used to \
build a descriptor set object",
);
let max_count = layout.variable_descriptor_count();
assert!(
variable_descriptor_count <= max_count,
"the provided variable_descriptor_count ({}) is greater than the maximum number of \
variable count descriptors in the set ({})",
variable_descriptor_count,
max_count,
);
let pool = if let Some(pool) = self.pools.get_mut(layout) {
pool
} else {
self.pools
.entry(layout.clone())
.or_insert(if max_count == 0 {
Pool::Fixed(SingleLayoutDescSetPool::new(layout.clone())?)
} else {
Pool::Variable(SingleLayoutVariableDescSetPool::new(layout.clone())?)
})
};
let inner = match pool {
Pool::Fixed(pool) => PoolAlloc::Fixed(pool.next_alloc()?),
Pool::Variable(pool) => {
PoolAlloc::Variable(pool.next_alloc(variable_descriptor_count)?)
}
};
Ok(StandardDescriptorPoolAlloc { inner })
}
}
unsafe impl DeviceOwned for StandardDescriptorPool {
#[inline]
fn device(&self) -> &Arc<Device> {
&self.device
}
}
#[derive(Debug)]
pub struct StandardDescriptorPoolAlloc {
inner: PoolAlloc,
}
#[derive(Debug)]
enum PoolAlloc {
Fixed(SingleLayoutPoolAlloc),
Variable(SingleLayoutVariablePoolAlloc),
}
impl DescriptorPoolAlloc for StandardDescriptorPoolAlloc {
#[inline]
fn inner(&self) -> &UnsafeDescriptorSet {
match &self.inner {
PoolAlloc::Fixed(alloc) => alloc.inner(),
PoolAlloc::Variable(alloc) => alloc.inner(),
}
}
#[inline]
fn inner_mut(&mut self) -> &mut UnsafeDescriptorSet {
match &mut self.inner {
PoolAlloc::Fixed(alloc) => alloc.inner_mut(),
PoolAlloc::Variable(alloc) => alloc.inner_mut(),
}
}
}