1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
use std::any::Any;
use std::ops::Range;
use std::sync::Arc;
use buffer::sys::UnsafeBuffer;
use command_buffer::Submission;
use device::Queue;
use image::Image;
use memory::Content;
use sync::AccessFlagBits;
use sync::Fence;
use sync::PipelineStages;
use sync::Semaphore;
use VulkanObject;
pub unsafe trait Buffer: 'static + Send + Sync {
fn inner(&self) -> &UnsafeBuffer;
fn needs_fence(&self, write: bool, Range<usize>) -> Option<bool>;
fn host_accesses(&self, block: usize) -> bool;
fn blocks(&self, range: Range<usize>) -> Vec<usize>;
fn block_memory_range(&self, block: usize) -> Range<usize>;
unsafe fn gpu_access(&self, ranges: &mut Iterator<Item = AccessRange>,
submission: &Arc<Submission>) -> GpuAccessResult;
#[inline]
fn size(&self) -> usize {
self.inner().size()
}
}
pub unsafe trait TrackedBuffer: Buffer {
type CommandListState: Any + CommandListState<FinishedState = Self::FinishedState>;
type FinishedState: CommandBufferState;
#[inline]
fn is_same_buffer<B>(&self, other: &B) -> bool where B: Buffer {
self.inner().internal_object() == other.inner().internal_object()
}
#[inline]
fn is_same_image<I>(&self, other: &I) -> bool where I: Image {
false
}
fn initial_state(&self) -> Self::CommandListState;
}
pub trait CommandListState {
type FinishedState: CommandBufferState;
fn transition(self, num_command: usize, buffer: &UnsafeBuffer, offset: usize, size: usize,
write: bool, stage: PipelineStages, access: AccessFlagBits)
-> (Self, Option<PipelineBarrierRequest>)
where Self: Sized;
fn finish(self) -> (Self::FinishedState, Option<PipelineBarrierRequest>);
}
pub struct PipelineBarrierRequest {
pub after_command_num: usize,
pub source_stage: PipelineStages,
pub destination_stages: PipelineStages,
pub by_region: bool,
pub memory_barrier: Option<PipelineMemoryBarrierRequest>,
}
pub struct PipelineMemoryBarrierRequest {
pub offset: usize,
pub size: usize,
pub source_access: AccessFlagBits,
pub destination_access: AccessFlagBits,
}
pub trait CommandBufferState {
fn on_submit<B, F>(&self, buffer: &B, queue: &Arc<Queue>, fence: F) -> SubmitInfos
where B: Buffer, F: FnOnce() -> Arc<Fence>;
}
pub struct SubmitInfos {
pub pre_semaphore: Option<(Arc<Semaphore>, PipelineStages)>,
pub post_semaphore: Option<Arc<Semaphore>>,
pub pre_barrier: Option<PipelineBarrierRequest>,
pub post_barrier: Option<PipelineBarrierRequest>,
}
unsafe impl<B> Buffer for Arc<B> where B: Buffer {
#[inline]
fn inner(&self) -> &UnsafeBuffer {
(**self).inner()
}
fn needs_fence(&self, _: bool, _: Range<usize>) -> Option<bool> { unimplemented!() }
fn host_accesses(&self, _: usize) -> bool { unimplemented!() }
fn blocks(&self, _: Range<usize>) -> Vec<usize> { unimplemented!() }
fn block_memory_range(&self, _: usize) -> Range<usize> { unimplemented!() }
unsafe fn gpu_access(&self, _: &mut Iterator<Item = AccessRange>,
_: &Arc<Submission>) -> GpuAccessResult { unimplemented!() }
#[inline]
fn size(&self) -> usize {
(**self).size()
}
}
unsafe impl<B> TrackedBuffer for Arc<B> where B: TrackedBuffer, Arc<B>: Buffer {
type CommandListState = B::CommandListState;
type FinishedState = B::FinishedState;
#[inline]
fn is_same_buffer<Bo>(&self, other: &Bo) -> bool where Bo: Buffer {
(**self).is_same_buffer(other)
}
#[inline]
fn is_same_image<I>(&self, other: &I) -> bool where I: Image {
(**self).is_same_image(other)
}
#[inline]
fn initial_state(&self) -> Self::CommandListState {
(**self).initial_state()
}
}
pub unsafe trait TypedBuffer: Buffer {
type Content: ?Sized + 'static;
#[inline]
fn len(&self) -> usize where Self::Content: Content {
self.size() / <Self::Content as Content>::indiv_size()
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct AccessRange {
pub block: usize,
pub write: bool,
}
pub struct GpuAccessResult {
pub dependencies: Vec<Arc<Submission>>,
pub additional_wait_semaphore: Option<Arc<Semaphore>>,
pub additional_signal_semaphore: Option<Arc<Semaphore>>,
}