Enum vulkano::pipeline::depth_stencil::DepthBounds[][src]

pub enum DepthBounds {
    Disabled,
    Fixed(Range<f32>),
    Dynamic,
}

Allows you to ask the GPU to exclude fragments that are outside of a certain range.

Variants

Disabled

The test is disabled. All fragments pass the depth bounds test.

Fixed(Range<f32>)

Fragments that are within the given range do pass the test. Values are depth values between 0.0 and 1.0.

Dynamic

The depth bounds test is enabled, but the range will need to specified when you submit a draw command.

Implementations

impl DepthBounds[src]

pub fn is_dynamic(&self) -> bool[src]

Returns true if equal to DepthBounds::Dynamic.

Trait Implementations

impl Clone for DepthBounds[src]

impl Debug for DepthBounds[src]

impl PartialEq<DepthBounds> for DepthBounds[src]

impl StructuralPartialEq for DepthBounds[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Content for T[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.