[][src]Struct vulkano::pipeline::input_assembly::InputAssembly

pub struct InputAssembly {
    pub topology: PrimitiveTopology,
    pub primitive_restart_enable: bool,
}
Deprecated

How the input assembly stage should behave.

Fields

topology: PrimitiveTopology
Deprecated

The type of primitives.

Note that some topologies don't support primitive restart.

primitive_restart_enable: bool
Deprecated

If true, then the special index value 0xffff or 0xffffffff will tell the GPU that it is the end of the current primitive. A new primitive will restart at the next index.

Note that some topologies don't support primitive restart.

Methods

impl InputAssembly[src]

pub fn triangle_list() -> InputAssembly[src]

Builds an InputAssembly struct with the TriangleList topology.

Trait Implementations

impl Clone for InputAssembly[src]

impl Copy for InputAssembly[src]

impl Debug for InputAssembly[src]

Auto Trait Implementations

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impl<T, U> Into<U> for T where
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    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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impl<T> BorrowMut<T> for T where
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