#[repr(u32)]
pub enum CullMode {
    None,
    Front,
    Back,
    FrontAndBack,
}
Expand description

Specifies the culling mode.

This setting works in pair with front_face. The front_face setting tells the GPU whether clockwise or counter-clockwise correspond to the front and the back of each triangle. Then cull_mode lets you specify whether front faces should be discarded, back faces should be discarded, or none, or both.

Variants

None

No culling.

Front

The faces facing the front of the screen (ie. facing the user) will be removed.

Back

The faces facing the back of the screen will be removed.

FrontAndBack

All faces will be removed.

Trait Implementations

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