1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
// Copyright (c) 2022 The vulkano developers
// Licensed under the Apache License, Version 2.0
// <LICENSE-APACHE or
// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
// at your option. All files in the project carrying such
// notice may not be copied, modified, or distributed except
// according to those terms.

use std::sync::Arc;
use vulkano::{
    device::{
        physical::{PhysicalDevice, PhysicalDeviceType},
        Device, DeviceCreateInfo, DeviceExtensions, Features, Queue, QueueCreateInfo,
    },
    instance::{
        debug::{DebugUtilsMessenger, DebugUtilsMessengerCreateInfo},
        Instance, InstanceCreateInfo, InstanceExtensions,
    },
    memory::allocator::StandardMemoryAllocator,
    Version, VulkanLibrary,
};

/// A configuration struct to pass various creation options to create [`VulkanoContext`].
///
/// Instance extensions that are required for surface creation will be appended to the config when
/// creating [`VulkanoContext`].
pub struct VulkanoConfig {
    pub instance_create_info: InstanceCreateInfo,

    /// Pass the `DebugUtilsMessengerCreateInfo` to create the debug callback
    /// for printing debug information at runtime.
    pub debug_create_info: Option<DebugUtilsMessengerCreateInfo>,

    /// Pass filter function for your physical device selection. See default for example.
    pub device_filter_fn: Arc<dyn Fn(&PhysicalDevice) -> bool>,

    /// Pass priority order function for your physical device selection. See default for example.
    pub device_priority_fn: Arc<dyn Fn(&PhysicalDevice) -> u32>,

    pub device_extensions: DeviceExtensions,

    pub device_features: Features,

    /// Print your selected device name at start.
    pub print_device_name: bool,
}

impl Default for VulkanoConfig {
    #[inline]
    fn default() -> Self {
        let device_extensions = DeviceExtensions {
            khr_swapchain: true,
            ..DeviceExtensions::empty()
        };
        VulkanoConfig {
            instance_create_info: InstanceCreateInfo {
                application_version: Version::V1_3,
                enabled_extensions: InstanceExtensions {
                    #[cfg(target_os = "macos")]
                    khr_portability_enumeration: true,
                    ..InstanceExtensions::empty()
                },
                #[cfg(target_os = "macos")]
                enumerate_portability: true,
                ..Default::default()
            },
            debug_create_info: None,
            device_filter_fn: Arc::new(move |p| {
                p.supported_extensions().contains(&device_extensions)
            }),
            device_priority_fn: Arc::new(|p| match p.properties().device_type {
                PhysicalDeviceType::DiscreteGpu => 1,
                PhysicalDeviceType::IntegratedGpu => 2,
                PhysicalDeviceType::VirtualGpu => 3,
                PhysicalDeviceType::Cpu => 4,
                PhysicalDeviceType::Other => 5,
                _ => 6,
            }),
            print_device_name: false,
            device_extensions,
            device_features: Features::empty(),
        }
    }
}

/// A utility struct to create, access and hold alive Vulkano device, instance and queues.
///
/// Vulkano context is used in the creation of your graphics or compute pipelines, images and
/// in the creation of [`VulkanoWindowRenderer`](crate::renderer::VulkanoWindowRenderer) through
/// [`VulkanoWindows`](crate::window::VulkanoWindows).
///
/// ## Examples
///
/// ```no_run
/// use vulkano_util::context::{VulkanoConfig, VulkanoContext};
///
/// fn test() {
///     let context = VulkanoContext::new(VulkanoConfig::default());
///     // Then create event loop, windows, pipelines, etc.
/// }
/// ```
pub struct VulkanoContext {
    instance: Arc<Instance>,
    _debug_utils_messenger: Option<DebugUtilsMessenger>,
    device: Arc<Device>,
    graphics_queue: Arc<Queue>,
    compute_queue: Arc<Queue>,
    memory_allocator: Arc<StandardMemoryAllocator>,
}

impl Default for VulkanoContext {
    #[inline]
    fn default() -> Self {
        VulkanoContext::new(VulkanoConfig::default())
    }
}

impl VulkanoContext {
    /// Creates a new [`VulkanoContext`].
    ///
    /// # Panics
    ///
    /// - Panics where the underlying Vulkano struct creations fail
    pub fn new(mut config: VulkanoConfig) -> Self {
        let library = match VulkanLibrary::new() {
            Ok(x) => x,
            #[cfg(target_os = "macos")]
            Err(vulkano::library::LoadingError::LibraryLoadFailure(err)) => {
                panic!("Failed to load Vulkan library: {}. Did you install vulkanSDK from https://vulkan.lunarg.com/sdk/home ?", err);
            }
            Err(err) => {
                panic!("Failed to load Vulkan library: {}.", err);
            }
        };

        // Append required extensions
        config.instance_create_info.enabled_extensions = vulkano_win::required_extensions(&library)
            .union(&config.instance_create_info.enabled_extensions);

        // Create instance
        let instance =
            Instance::new(library, config.instance_create_info).expect("Failed to create instance");

        // Create debug callback
        let _debug_utils_messenger =
            config
                .debug_create_info
                .take()
                .map(|dbg_create_info| unsafe {
                    DebugUtilsMessenger::new(instance.clone(), dbg_create_info)
                        .expect("Failed to create debug callback")
                });

        // Get prioritized device
        let physical_device = instance
            .enumerate_physical_devices()
            .expect("Failed to enumerate physical devices")
            .filter(|p| (config.device_filter_fn)(p))
            .min_by_key(|p| (config.device_priority_fn)(p))
            .expect("Failed to create physical device");
        // Print used device
        if config.print_device_name {
            println!(
                "Using device {}, type: {:?}",
                physical_device.properties().device_name,
                physical_device.properties().device_type,
            );
        }

        // Create device
        let (device, graphics_queue, compute_queue) = Self::create_device(
            physical_device,
            config.device_extensions,
            config.device_features,
        );

        let memory_allocator = Arc::new(StandardMemoryAllocator::new_default(device.clone()));

        Self {
            instance,
            _debug_utils_messenger,
            device,
            graphics_queue,
            compute_queue,
            memory_allocator,
        }
    }

    /// Creates vulkano device with required queue families and required extensions. Creates a
    /// separate queue for compute if possible. If not, same queue as graphics is used.
    fn create_device(
        physical_device: Arc<PhysicalDevice>,
        device_extensions: DeviceExtensions,
        features: Features,
    ) -> (Arc<Device>, Arc<Queue>, Arc<Queue>) {
        let queue_family_graphics = physical_device
            .queue_family_properties()
            .iter()
            .enumerate()
            .map(|(i, q)| (i as u32, q))
            .find(|(_i, q)| q.queue_flags.graphics)
            .map(|(i, _)| i)
            .expect("Could not find a queue that supports graphics");
        // Try finding a separate queue for compute
        let queue_family_compute = physical_device
            .queue_family_properties()
            .iter()
            .enumerate()
            .map(|(i, q)| (i as u32, q))
            .find(|(i, q)| q.queue_flags.compute && *i != queue_family_graphics)
            .map(|(i, _)| i);
        let is_separate_compute_queue = queue_family_compute.is_some();

        let queue_create_infos = if let Some(queue_family_compute) = queue_family_compute {
            vec![
                QueueCreateInfo {
                    queue_family_index: queue_family_graphics,
                    ..Default::default()
                },
                QueueCreateInfo {
                    queue_family_index: queue_family_compute,
                    ..Default::default()
                },
            ]
        } else {
            vec![QueueCreateInfo {
                queue_family_index: queue_family_graphics,
                ..Default::default()
            }]
        };

        let (device, mut queues) = {
            Device::new(
                physical_device,
                DeviceCreateInfo {
                    enabled_extensions: device_extensions,
                    enabled_features: features,
                    queue_create_infos,
                    ..Default::default()
                },
            )
            .expect("Failed to create device")
        };
        let gfx_queue = queues.next().unwrap();
        let compute_queue = if is_separate_compute_queue {
            queues.next().unwrap()
        } else {
            gfx_queue.clone()
        };
        (device, gfx_queue, compute_queue)
    }

    /// Returns the name of the device.
    #[inline]
    pub fn device_name(&self) -> &str {
        &self.device.physical_device().properties().device_name
    }

    /// Returns the type of the device.
    #[inline]
    pub fn device_type(&self) -> PhysicalDeviceType {
        self.device.physical_device().properties().device_type
    }

    /// Returns the maximum memory allocation of the device.
    #[inline]
    pub fn max_memory(&self) -> u32 {
        self.device
            .physical_device()
            .properties()
            .max_memory_allocation_count as u32
    }

    /// Returns the instance.
    #[inline]
    pub fn instance(&self) -> &Arc<Instance> {
        &self.instance
    }

    /// Returns the device.
    #[inline]
    pub fn device(&self) -> &Arc<Device> {
        &self.device
    }

    /// Returns the graphics queue.
    #[inline]
    pub fn graphics_queue(&self) -> &Arc<Queue> {
        &self.graphics_queue
    }

    /// Returns the compute queue.
    ///
    /// Depending on your device, this might be the same as graphics queue.
    #[inline]
    pub fn compute_queue(&self) -> &Arc<Queue> {
        &self.compute_queue
    }

    /// Returns the memory allocator.
    #[inline]
    pub fn memory_allocator(&self) -> &Arc<StandardMemoryAllocator> {
        &self.memory_allocator
    }
}