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//! The procedural macro for vulkano's shader system.
//! Manages the compile-time compilation of GLSL into SPIR-V and generation of assosciated rust code.
//!
//! # Basic usage
//!
//! ```
//! mod vs {
//!     vulkano_shaders::shader!{
//!         ty: "vertex",
//!         src: "
//! #version 450
//!
//! layout(location = 0) in vec3 position;
//!
//! void main() {
//!     gl_Position = vec4(position, 1.0);
//! }"
//!     }
//! }
//! # fn main() {}
//! ```
//!
//! # Details
//!
//! If you want to take a look at what the macro generates, your best options
//! are to either read through the code that handles the generation (the
//! [`reflect`][reflect] function in the `vulkano-shaders` crate) or use a tool
//! such as [cargo-expand][cargo-expand] to view the expansion of the macro in your
//! own code. It is unfortunately not possible to provide a `generated_example`
//! module like some normal macro crates do since derive macros cannot be used from
//! the crate they are declared in. On the other hand, if you are looking for a
//! high-level overview, you can see the below section.
//!
//! # Generated code overview
//!
//! The macro generates the following items of interest:
//! * The `Shader` struct. This contains a single field, `shader`, which is an
//! `Arc<ShaderModule>`.
//! * The `Shader::load` constructor. This method takes an `Arc<Device>`, calls
//! [`ShaderModule::new`][ShaderModule::new] with the passed-in device and the
//! shader data provided via the macro, and returns `Result<Shader, OomError>`.
//! Before doing so, it loops through every capability instruction in the shader
//! data, verifying that the passed-in `Device` has the appropriate features
//! enabled. **This function currently panics if a feature required by the shader
//! is not enabled on the device.** At some point in the future it will return
//! an error instead.
//! * The `Shader::module` method. This method simply returns a reference to the
//! `Arc<ShaderModule>` contained within the `shader` field of the `Shader`
//! struct.
//! * Methods for each entry point of the shader module. These construct and
//! return the various entry point structs that can be found in the
//! [vulkano::pipeline::shader][pipeline::shader] module.
//! * A Rust struct translated from each struct contained in the shader data.
//! By default each structure has a `Clone` and a `Copy` implemenetations. This
//! behavior could be customized through the `types_meta` macro option(see below
//! for details).
//! * The `Layout` newtype. This contains a [`ShaderStages`][ShaderStages] struct.
//! An implementation of [`PipelineLayoutDesc`][PipelineLayoutDesc] is also
//! generated for the newtype.
//! * The `SpecializationConstants` struct. This contains a field for every
//! specialization constant found in the shader data. Implementations of
//! `Default` and [`SpecializationConstants`][SpecializationConstants] are also
//! generated for the struct.
//!
//! All of these generated items will be accessed through the module specified
//! by `mod_name: foo` If you wanted to store the `Shader` in a struct of your own,
//! you could do something like this:
//!
//! ```
//! # fn main() {}
//! # use std::sync::Arc;
//! # use vulkano::OomError;
//! # use vulkano::device::Device;
//! #
//! # mod vs {
//! #     vulkano_shaders::shader!{
//! #         ty: "vertex",
//! #         src: "
//! # #version 450
//! #
//! # layout(location = 0) in vec3 position;
//! #
//! # void main() {
//! #     gl_Position = vec4(position, 1.0);
//! # }"
//! #     }
//! # }
//! // various use statements
//! // `vertex_shader` module with shader derive
//!
//! pub struct Shaders {
//!     pub vs: vs::Shader
//! }
//!
//! impl Shaders {
//!     pub fn load(device: Arc<Device>) -> Result<Self, OomError> {
//!         Ok(Self {
//!             vs: vs::Shader::load(device)?,
//!         })
//!     }
//! }
//! ```
//!
//! # Options
//!
//! The options available are in the form of the following attributes:
//!
//! ## `ty: "..."`
//!
//! This defines what shader type the given GLSL source will be compiled into.
//! The type can be any of the following:
//!
//! * `vertex`
//! * `fragment`
//! * `geometry`
//! * `tess_ctrl`
//! * `tess_eval`
//! * `compute`
//!
//! For details on what these shader types mean, [see Vulkano's documentation][pipeline].
//!
//! ## `src: "..."`
//!
//! Provides the raw GLSL source to be compiled in the form of a string. Cannot
//! be used in conjunction with the `path` or `bytes` field.
//!
//! ## `path: "..."`
//!
//! Provides the path to the GLSL source to be compiled, relative to `Cargo.toml`.
//! Cannot be used in conjunction with the `src` or `bytes` field.
//!
//! ## `bytes: "..."`
//!
//! Provides the path to precompiled SPIR-V bytecode, relative to `Cargo.toml`.
//! Cannot be used in conjunction with the `src` or `path` field.
//! This allows using shaders compiled through a separate build system.
//!
//! ## `include: ["...", "...", ..., "..."]`
//!
//! Specifies the standard include directories to be searched through when using the
//! `#include <...>` directive within a shader source. Include directories can be absolute
//! or relative to `Cargo.toml`.
//! If `path` was specified, relative paths can also be used (`#include "..."`), without the need
//! to specify one or more standard include directories. Relative paths are relative to the
//! directory, which contains the source file the `#include "..."` directive is declared in.
//!
//! ## `define: [("NAME", "VALUE"), ...]`
//!
//! Adds the given macro definitions to the pre-processor. This is equivalent to passing `-DNAME=VALUE`
//! on the command line.
//!
//! ## `types_meta: { use a::b; #[derive(Clone, Default, PartialEq ...)] impl Eq }`
//!
//! Extends implementations of Rust structs that represent Shader structs.
//!
//! By default each generated struct has a `Clone` and a `Copy` implementations
//! only. If the struct has unsized members none of derives or impls applied on
//! this struct.
//!
//! The block may have as many `use`, `derive` or `impl` statements as needed
//! and in any order.
//!
//! Each `use` declaration will be added to generated `ty` module. And each
//! `derive`'s trait and `impl` statement will be applied to each generated
//! struct inside `ty` module.
//!
//! For `Default` derive implementation fills a struct data with all zeroes.
//! For `Display` and `Debug` derive implementation prints all fields except `_dummyX`.
//! For `PartialEq` derive implementation all non-`_dummyX` are checking for equality.
//!
//! The macro performs trivial checking for duplicate declarations. To see the
//! final output of generated code the user can also use `dump` macro
//! option(see below).
//!
//! ## `dump: true`
//!
//! The crate fails to compile but prints the generated rust code to stdout.
//!
//! [reflect]: https://github.com/vulkano-rs/vulkano/blob/master/vulkano-shaders/src/lib.rs#L67
//! [cargo-expand]: https://github.com/dtolnay/cargo-expand
//! [ShaderModule::new]: https://docs.rs/vulkano/*/vulkano/pipeline/shader/struct.ShaderModule.html#method.new
//! [OomError]: https://docs.rs/vulkano/*/vulkano/enum.OomError.html
//! [pipeline::shader]: https://docs.rs/vulkano/*/vulkano/pipeline/shader/index.html
//! [descriptor]: https://docs.rs/vulkano/*/vulkano/descriptor/index.html
//! [ShaderStages]: https://docs.rs/vulkano/*/vulkano/descriptor/descriptor/struct.ShaderStages.html
//! [PipelineLayoutDesc]: https://docs.rs/vulkano/*/vulkano/descriptor/pipeline_layout/trait.PipelineLayoutDesc.html
//! [SpecializationConstants]: https://docs.rs/vulkano/*/vulkano/pipeline/shader/trait.SpecializationConstants.html
//! [pipeline]: https://docs.rs/vulkano/*/vulkano/pipeline/index.html

#![doc(html_logo_url = "https://raw.githubusercontent.com/vulkano-rs/vulkano/master/logo.png")]
#![recursion_limit = "1024"]
#[macro_use]
extern crate quote;
#[macro_use]
extern crate syn;
extern crate proc_macro;

use std::env;
use std::fs;
use std::fs::File;
use std::io::{Read, Result as IoResult};
use std::path::Path;

use syn::parse::{Parse, ParseStream, Result};
use syn::{
    Ident, ItemUse, LitBool, LitStr, Meta, MetaList, NestedMeta, Path as SynPath, TypeImplTrait,
};

mod codegen;
mod descriptor_sets;
mod entry_point;
mod enums;
mod parse;
mod spec_consts;
mod spirv_search;
mod structs;

use crate::codegen::ShaderKind;
use std::slice::from_raw_parts;

enum SourceKind {
    Src(String),
    Path(String),
    Bytes(String),
}

struct TypesMeta {
    custom_derives: Vec<SynPath>,
    clone: bool,
    copy: bool,
    display: bool,
    debug: bool,
    default: bool,
    partial_eq: bool,
    uses: Vec<ItemUse>,
    impls: Vec<TypeImplTrait>,
}

impl Default for TypesMeta {
    #[inline]
    fn default() -> Self {
        Self {
            custom_derives: vec![],
            clone: true,
            copy: true,
            partial_eq: false,
            debug: false,
            display: false,
            default: false,
            uses: Vec::new(),
            impls: Vec::new(),
        }
    }
}

impl TypesMeta {
    #[inline]
    fn empty() -> Self {
        Self {
            custom_derives: Vec::new(),
            clone: false,
            copy: false,
            partial_eq: false,
            debug: false,
            display: false,
            default: false,
            uses: Vec::new(),
            impls: Vec::new(),
        }
    }
}

struct MacroInput {
    shader_kind: ShaderKind,
    source_kind: SourceKind,
    include_directories: Vec<String>,
    macro_defines: Vec<(String, String)>,
    types_meta: TypesMeta,
    dump: bool,
}

impl Parse for MacroInput {
    fn parse(input: ParseStream) -> Result<Self> {
        let mut dump = None;
        let mut shader_kind = None;
        let mut source_kind = None;
        let mut include_directories = Vec::new();
        let mut macro_defines = Vec::new();
        let mut types_meta = None;

        while !input.is_empty() {
            let name: Ident = input.parse()?;
            input.parse::<Token![:]>()?;

            match name.to_string().as_ref() {
                "ty" => {
                    if shader_kind.is_some() {
                        panic!("Only one `ty` can be defined")
                    }

                    let ty: LitStr = input.parse()?;
                    let ty = match ty.value().as_ref() {
                        "vertex" => ShaderKind::Vertex,
                        "fragment" => ShaderKind::Fragment,
                        "geometry" => ShaderKind::Geometry,
                        "tess_ctrl" => ShaderKind::TessControl,
                        "tess_eval" => ShaderKind::TessEvaluation,
                        "compute" => ShaderKind::Compute,
                        _ => panic!("Unexpected shader type, valid values: vertex, fragment, geometry, tess_ctrl, tess_eval, compute")
                    };
                    shader_kind = Some(ty);
                }
                "src" => {
                    if source_kind.is_some() {
                        panic!("Only one of `src`, `path`, or `bytes` can be defined")
                    }

                    let src: LitStr = input.parse()?;
                    source_kind = Some(SourceKind::Src(src.value()));
                }
                "path" => {
                    if source_kind.is_some() {
                        panic!("Only one of `src`, `path`, or `bytes` can be defined")
                    }

                    let path: LitStr = input.parse()?;
                    source_kind = Some(SourceKind::Path(path.value()));
                }
                "bytes" => {
                    if source_kind.is_some() {
                        panic!("Only one of `src`, `path`, or `bytes` can be defined")
                    }

                    let path: LitStr = input.parse()?;
                    source_kind = Some(SourceKind::Bytes(path.value()));
                }
                "define" => {
                    let array_input;
                    bracketed!(array_input in input);

                    while !array_input.is_empty() {
                        let tuple_input;
                        parenthesized!(tuple_input in array_input);

                        let name: LitStr = tuple_input.parse()?;
                        tuple_input.parse::<Token![,]>()?;
                        let value: LitStr = tuple_input.parse()?;
                        macro_defines.push((name.value(), value.value()));

                        if !array_input.is_empty() {
                            array_input.parse::<Token![,]>()?;
                        }
                    }
                }
                "include" => {
                    let in_brackets;
                    bracketed!(in_brackets in input);

                    while !in_brackets.is_empty() {
                        let path: LitStr = in_brackets.parse()?;

                        include_directories.push(path.value());

                        if !in_brackets.is_empty() {
                            in_brackets.parse::<Token![,]>()?;
                        }
                    }
                }
                "types_meta" => {
                    let in_braces;
                    braced!(in_braces in input);

                    let mut meta = TypesMeta::empty();

                    while !in_braces.is_empty() {
                        if in_braces.peek(Token![#]) {
                            in_braces.parse::<Token![#]>()?;

                            let in_brackets;
                            bracketed!(in_brackets in in_braces);

                            let derive_list: MetaList = in_brackets.parse()?;

                            for derive in derive_list.nested {
                                match derive {
                                    NestedMeta::Meta(Meta::Path(path)) => {
                                        let custom_derive = if let Some(derive_ident) =
                                            path.get_ident()
                                        {
                                            match derive_ident.to_string().as_str() {
                                                "Clone" => {
                                                    if meta.default {
                                                        return Err(in_brackets
                                                            .error("Duplicate Clone derive"));
                                                    }

                                                    meta.clone = true;

                                                    false
                                                }
                                                "Copy" => {
                                                    if meta.copy {
                                                        return Err(in_brackets
                                                            .error("Duplicate Copy derive"));
                                                    }

                                                    meta.copy = true;

                                                    false
                                                }
                                                "PartialEq" => {
                                                    if meta.partial_eq {
                                                        return Err(in_brackets
                                                            .error("Duplicate PartialEq derive"));
                                                    }

                                                    meta.partial_eq = true;

                                                    false
                                                }
                                                "Debug" => {
                                                    if meta.debug {
                                                        return Err(in_brackets
                                                            .error("Duplicate Debug derive"));
                                                    }

                                                    meta.debug = true;

                                                    false
                                                }
                                                "Display" => {
                                                    if meta.display {
                                                        return Err(in_brackets
                                                            .error("Duplicate Display derive"));
                                                    }

                                                    meta.display = true;

                                                    false
                                                }
                                                "Default" => {
                                                    if meta.default {
                                                        return Err(in_brackets
                                                            .error("Duplicate Default derive"));
                                                    }

                                                    meta.default = true;

                                                    false
                                                }
                                                _ => true,
                                            }
                                        } else {
                                            true
                                        };

                                        if custom_derive {
                                            if meta
                                                .custom_derives
                                                .iter()
                                                .any(|candidate| candidate.eq(&path))
                                            {
                                                return Err(
                                                    in_braces.error("Duplicate derive declaration")
                                                );
                                            }

                                            meta.custom_derives.push(path);
                                        }
                                    }
                                    _ => return Err(in_brackets.error("Unsupported syntax")),
                                }
                            }

                            continue;
                        }

                        if in_braces.peek(Token![impl]) {
                            let impl_trait: TypeImplTrait = in_braces.parse()?;

                            if meta.impls.iter().any(|candidate| candidate == &impl_trait) {
                                return Err(in_braces.error("Duplicate \"impl\" declaration"));
                            }

                            meta.impls.push(impl_trait);

                            continue;
                        }

                        if in_braces.peek(Token![use]) {
                            let item_use: ItemUse = in_braces.parse()?;

                            if meta.uses.iter().any(|candidate| candidate == &item_use) {
                                return Err(in_braces.error("Duplicate \"use\" declaration"));
                            }

                            meta.uses.push(item_use);

                            continue;
                        }

                        return Err(in_braces.error("Type meta must by \"use a::b::c\", \"#[derive(Type1, Type2, ..)]\" or \"impl Type\""));
                    }

                    types_meta = Some(meta);
                }
                "dump" => {
                    if dump.is_some() {
                        panic!("Only one `dump` can be defined")
                    }
                    let dump_lit: LitBool = input.parse()?;
                    dump = Some(dump_lit.value);
                }
                name => panic!(format!("Unknown field name: {}", name)),
            }

            if !input.is_empty() {
                input.parse::<Token![,]>()?;
            }
        }

        let shader_kind = match shader_kind {
            Some(shader_kind) => shader_kind,
            None => panic!("Please provide a shader type e.g. `ty: \"vertex\"`"),
        };

        let source_kind = match source_kind {
            Some(source_kind) => source_kind,
            None => panic!("Please provide a source e.g. `path: \"foo.glsl\"` or `src: \"glsl source code here ...\"`")
        };

        let dump = dump.unwrap_or(false);

        Ok(Self {
            shader_kind,
            source_kind,
            include_directories,
            dump,
            macro_defines,
            types_meta: types_meta.unwrap_or_else(|| TypesMeta::default()),
        })
    }
}

pub(self) fn read_file_to_string(full_path: &Path) -> IoResult<String> {
    let mut buf = String::new();
    File::open(full_path).and_then(|mut file| file.read_to_string(&mut buf))?;
    Ok(buf)
}

#[proc_macro]
pub fn shader(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
    let input = parse_macro_input!(input as MacroInput);

    let root = env::var("CARGO_MANIFEST_DIR").unwrap_or(".".into());
    let root_path = Path::new(&root);

    if let SourceKind::Bytes(path) = input.source_kind {
        let full_path = root_path.join(&path);

        let bytes = if full_path.is_file() {
            fs::read(full_path).expect(&format!("Error reading source from {:?}", path))
        } else {
            panic!(
                "File {:?} was not found ; note that the path must be relative to your Cargo.toml",
                path
            );
        };

        // The SPIR-V specification essentially guarantees that
        // a shader will always be an integer number of words
        assert_eq!(0, bytes.len() % 4);
        codegen::reflect(
            "Shader",
            unsafe { from_raw_parts(bytes.as_slice().as_ptr() as *const u32, bytes.len() / 4) },
            input.types_meta,
            input.dump,
        )
        .unwrap()
        .into()
    } else {
        let (path, source_code) = match input.source_kind {
            SourceKind::Src(source) => (None, source),
            SourceKind::Path(path) => (Some(path.clone()), {
                let full_path = root_path.join(&path);

                if full_path.is_file() {
                    read_file_to_string(&full_path)
                        .expect(&format!("Error reading source from {:?}", path))
                } else {
                    panic!("File {:?} was not found ; note that the path must be relative to your Cargo.toml", path);
                }
            }),
            SourceKind::Bytes(_) => unreachable!(),
        };

        let include_paths = input
            .include_directories
            .iter()
            .map(|include_directory| {
                let include_path = Path::new(include_directory);
                let mut full_include_path = root_path.to_owned();
                full_include_path.push(include_path);
                full_include_path
            })
            .collect::<Vec<_>>();

        let content = match codegen::compile(
            path,
            &root_path,
            &source_code,
            input.shader_kind,
            &include_paths,
            &input.macro_defines,
        ) {
            Ok(ok) => ok,
            Err(e) => panic!(e.replace("(s): ", "(s):\n")),
        };

        codegen::reflect("Shader", content.as_binary(), input.types_meta, input.dump)
            .unwrap()
            .into()
    }
}