Type Alias vulkanalia::vk::SubpassDescriptionDepthStencilResolveKHR
source · pub type SubpassDescriptionDepthStencilResolveKHR = SubpassDescriptionDepthStencilResolve;
Expand description
Aliased Type§
struct SubpassDescriptionDepthStencilResolveKHR {
pub s_type: StructureType,
pub next: *const c_void,
pub depth_resolve_mode: ResolveModeFlags,
pub stencil_resolve_mode: ResolveModeFlags,
pub depth_stencil_resolve_attachment: *const AttachmentReference2,
}
Fields§
§s_type: StructureType
§next: *const c_void
§depth_resolve_mode: ResolveModeFlags
§stencil_resolve_mode: ResolveModeFlags
§depth_stencil_resolve_attachment: *const AttachmentReference2
Trait Implementations§
source§impl Cast for SubpassDescriptionDepthStencilResolve
impl Cast for SubpassDescriptionDepthStencilResolve
§type Target = SubpassDescriptionDepthStencilResolve
type Target = SubpassDescriptionDepthStencilResolve
The other type this type can be used interchangeably with in FFI.
source§impl Clone for SubpassDescriptionDepthStencilResolve
impl Clone for SubpassDescriptionDepthStencilResolve
source§fn clone(&self) -> SubpassDescriptionDepthStencilResolve
fn clone(&self) -> SubpassDescriptionDepthStencilResolve
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for SubpassDescriptionDepthStencilResolve
impl Default for SubpassDescriptionDepthStencilResolve
source§fn default() -> SubpassDescriptionDepthStencilResolve
fn default() -> SubpassDescriptionDepthStencilResolve
Returns the “default value” for a type. Read more
source§impl<'b> HasBuilder<'b> for SubpassDescriptionDepthStencilResolve
impl<'b> HasBuilder<'b> for SubpassDescriptionDepthStencilResolve
source§impl PartialEq<SubpassDescriptionDepthStencilResolve> for SubpassDescriptionDepthStencilResolve
impl PartialEq<SubpassDescriptionDepthStencilResolve> for SubpassDescriptionDepthStencilResolve
source§fn eq(&self, other: &SubpassDescriptionDepthStencilResolve) -> bool
fn eq(&self, other: &SubpassDescriptionDepthStencilResolve) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.