pub type QueueFamilyProperties2KHR = QueueFamilyProperties2;
Expand description

Aliased Type§

struct QueueFamilyProperties2KHR {
    pub s_type: StructureType,
    pub next: *mut c_void,
    pub queue_family_properties: QueueFamilyProperties,
}

Fields§

§s_type: StructureType§next: *mut c_void§queue_family_properties: QueueFamilyProperties

Trait Implementations§

source§

impl Cast for QueueFamilyProperties2

§

type Target = QueueFamilyProperties2

The other type this type can be used interchangeably with in FFI.
source§

fn into(self) -> Self::Target

Converts this value into a value of the other type.
source§

fn as_ref(&self) -> &Self::Target

Converts this reference into a reference to the other type.
source§

fn as_mut(&mut self) -> &mut Self::Target

Converts this mutable reference into a mutable reference to the other type.
source§

impl Clone for QueueFamilyProperties2

source§

fn clone(&self) -> QueueFamilyProperties2

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for QueueFamilyProperties2

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Default for QueueFamilyProperties2

source§

fn default() -> QueueFamilyProperties2

Returns the “default value” for a type. Read more
source§

impl<'b> HasBuilder<'b> for QueueFamilyProperties2

§

type Builder = QueueFamilyProperties2Builder<'b>

The associated builder for this type.
source§

fn builder() -> Self::Builder

Constructs an instance of the associated builder for this type.
source§

impl Hash for QueueFamilyProperties2

source§

fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl InputChainStruct for QueueFamilyProperties2

source§

const TYPE: StructureType = StructureType::QUEUE_FAMILY_PROPERTIES_2

The structure type for this struct type.
source§

fn s_type(&self) -> StructureType

The structure type for this struct.
source§

fn next(&self) -> *const c_void

The next struct in the pointer chain for this struct.
source§

impl OutputChainStruct for QueueFamilyProperties2

source§

fn next_mut(&self) -> *mut c_void

The next struct in the pointer chain for this struct.
source§

impl PartialEq<QueueFamilyProperties2> for QueueFamilyProperties2

source§

fn eq(&self, other: &QueueFamilyProperties2) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for QueueFamilyProperties2

source§

impl Eq for QueueFamilyProperties2

source§

impl StructuralEq for QueueFamilyProperties2

source§

impl StructuralPartialEq for QueueFamilyProperties2