pub type PhysicalDeviceDepthStencilResolvePropertiesKHR = PhysicalDeviceDepthStencilResolveProperties;
Expand description

Aliased Type§

struct PhysicalDeviceDepthStencilResolvePropertiesKHR {
    pub s_type: StructureType,
    pub next: *mut c_void,
    pub supported_depth_resolve_modes: ResolveModeFlags,
    pub supported_stencil_resolve_modes: ResolveModeFlags,
    pub independent_resolve_none: u32,
    pub independent_resolve: u32,
}

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§s_type: StructureType§next: *mut c_void§supported_depth_resolve_modes: ResolveModeFlags§supported_stencil_resolve_modes: ResolveModeFlags§independent_resolve_none: u32§independent_resolve: u32

Trait Implementations§

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impl Cast for PhysicalDeviceDepthStencilResolveProperties

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type Target = PhysicalDeviceDepthStencilResolveProperties

The other type this type can be used interchangeably with in FFI.
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fn into(self) -> Self::Target

Converts this value into a value of the other type.
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fn as_ref(&self) -> &Self::Target

Converts this reference into a reference to the other type.
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fn as_mut(&mut self) -> &mut Self::Target

Converts this mutable reference into a mutable reference to the other type.
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impl Clone for PhysicalDeviceDepthStencilResolveProperties

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fn clone(&self) -> PhysicalDeviceDepthStencilResolveProperties

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PhysicalDeviceDepthStencilResolveProperties

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceDepthStencilResolveProperties

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fn default() -> PhysicalDeviceDepthStencilResolveProperties

Returns the “default value” for a type. Read more
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impl HasBuilder<'static> for PhysicalDeviceDepthStencilResolveProperties

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type Builder = PhysicalDeviceDepthStencilResolvePropertiesBuilder

The associated builder for this type.
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fn builder() -> Self::Builder

Constructs an instance of the associated builder for this type.
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impl Hash for PhysicalDeviceDepthStencilResolveProperties

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl InputChainStruct for PhysicalDeviceDepthStencilResolveProperties

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const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES

The structure type for this struct type.
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fn s_type(&self) -> StructureType

The structure type for this struct.
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fn next(&self) -> *const c_void

The next struct in the pointer chain for this struct.
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impl OutputChainStruct for PhysicalDeviceDepthStencilResolveProperties

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fn next_mut(&self) -> *mut c_void

The next struct in the pointer chain for this struct.
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impl PartialEq<PhysicalDeviceDepthStencilResolveProperties> for PhysicalDeviceDepthStencilResolveProperties

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fn eq(&self, other: &PhysicalDeviceDepthStencilResolveProperties) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PhysicalDeviceDepthStencilResolveProperties

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impl Eq for PhysicalDeviceDepthStencilResolveProperties

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impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceDepthStencilResolveProperties

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impl StructuralEq for PhysicalDeviceDepthStencilResolveProperties

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impl StructuralPartialEq for PhysicalDeviceDepthStencilResolveProperties