[−][src]Trait vulkanalia::vk::InstanceV1_1
Vulkan 1.1 instance command wrappers.
Provided methods
fn enumerate_physical_device_groups(
&self
) -> VkResult<Vec<PhysicalDeviceGroupProperties>>
&self
) -> VkResult<Vec<PhysicalDeviceGroupProperties>>
fn get_physical_device_external_buffer_properties(
&self,
physical_device: PhysicalDevice,
external_buffer_info: &PhysicalDeviceExternalBufferInfo
) -> ExternalBufferProperties
&self,
physical_device: PhysicalDevice,
external_buffer_info: &PhysicalDeviceExternalBufferInfo
) -> ExternalBufferProperties
fn get_physical_device_external_fence_properties(
&self,
physical_device: PhysicalDevice,
external_fence_info: &PhysicalDeviceExternalFenceInfo
) -> ExternalFenceProperties
&self,
physical_device: PhysicalDevice,
external_fence_info: &PhysicalDeviceExternalFenceInfo
) -> ExternalFenceProperties
fn get_physical_device_external_semaphore_properties(
&self,
physical_device: PhysicalDevice,
external_semaphore_info: &PhysicalDeviceExternalSemaphoreInfo
) -> ExternalSemaphoreProperties
&self,
physical_device: PhysicalDevice,
external_semaphore_info: &PhysicalDeviceExternalSemaphoreInfo
) -> ExternalSemaphoreProperties
fn get_physical_device_features2(
&self,
physical_device: PhysicalDevice
) -> PhysicalDeviceFeatures2
&self,
physical_device: PhysicalDevice
) -> PhysicalDeviceFeatures2
fn get_physical_device_format_properties2(
&self,
physical_device: PhysicalDevice,
format: Format
) -> FormatProperties2
&self,
physical_device: PhysicalDevice,
format: Format
) -> FormatProperties2
fn get_physical_device_image_format_properties2(
&self,
physical_device: PhysicalDevice,
image_format_info: &PhysicalDeviceImageFormatInfo2
) -> VkResult<ImageFormatProperties2>
&self,
physical_device: PhysicalDevice,
image_format_info: &PhysicalDeviceImageFormatInfo2
) -> VkResult<ImageFormatProperties2>
fn get_physical_device_memory_properties2(
&self,
physical_device: PhysicalDevice
) -> PhysicalDeviceMemoryProperties2
&self,
physical_device: PhysicalDevice
) -> PhysicalDeviceMemoryProperties2
fn get_physical_device_properties2(
&self,
physical_device: PhysicalDevice
) -> PhysicalDeviceProperties2
&self,
physical_device: PhysicalDevice
) -> PhysicalDeviceProperties2
fn get_physical_device_queue_family_properties2(
&self,
physical_device: PhysicalDevice
) -> Vec<QueueFamilyProperties2>
&self,
physical_device: PhysicalDevice
) -> Vec<QueueFamilyProperties2>
fn get_physical_device_sparse_image_format_properties2(
&self,
physical_device: PhysicalDevice,
format_info: &PhysicalDeviceSparseImageFormatInfo2
) -> Vec<SparseImageFormatProperties2>
&self,
physical_device: PhysicalDevice,
format_info: &PhysicalDeviceSparseImageFormatInfo2
) -> Vec<SparseImageFormatProperties2>