Struct vulkanalia_sys::PhysicalDeviceFragmentShadingRatePropertiesKHR[][src]

#[repr(C)]pub struct PhysicalDeviceFragmentShadingRatePropertiesKHR {
    pub s_type: StructureType,
    pub next: *mut c_void,
    pub min_fragment_shading_rate_attachment_texel_size: Extent2D,
    pub max_fragment_shading_rate_attachment_texel_size: Extent2D,
    pub max_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32,
    pub primitive_fragment_shading_rate_with_multiple_viewports: Bool32,
    pub layered_shading_rate_attachments: Bool32,
    pub fragment_shading_rate_non_trivial_combiner_ops: Bool32,
    pub max_fragment_size: Extent2D,
    pub max_fragment_size_aspect_ratio: u32,
    pub max_fragment_shading_rate_coverage_samples: u32,
    pub max_fragment_shading_rate_rasterization_samples: SampleCountFlags,
    pub fragment_shading_rate_with_shader_depth_stencil_writes: Bool32,
    pub fragment_shading_rate_with_sample_mask: Bool32,
    pub fragment_shading_rate_with_shader_sample_mask: Bool32,
    pub fragment_shading_rate_with_conservative_rasterization: Bool32,
    pub fragment_shading_rate_with_fragment_shader_interlock: Bool32,
    pub fragment_shading_rate_with_custom_sample_locations: Bool32,
    pub fragment_shading_rate_strict_multiply_combiner: Bool32,
}

Fields

s_type: StructureTypenext: *mut c_voidmin_fragment_shading_rate_attachment_texel_size: Extent2Dmax_fragment_shading_rate_attachment_texel_size: Extent2Dmax_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32primitive_fragment_shading_rate_with_multiple_viewports: Bool32layered_shading_rate_attachments: Bool32fragment_shading_rate_non_trivial_combiner_ops: Bool32max_fragment_size: Extent2Dmax_fragment_size_aspect_ratio: u32max_fragment_shading_rate_coverage_samples: u32max_fragment_shading_rate_rasterization_samples: SampleCountFlagsfragment_shading_rate_with_shader_depth_stencil_writes: Bool32fragment_shading_rate_with_sample_mask: Bool32fragment_shading_rate_with_shader_sample_mask: Bool32fragment_shading_rate_with_conservative_rasterization: Bool32fragment_shading_rate_with_fragment_shader_interlock: Bool32fragment_shading_rate_with_custom_sample_locations: Bool32fragment_shading_rate_strict_multiply_combiner: Bool32

Trait Implementations

impl Clone for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl Copy for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl Debug for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl Default for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl Eq for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl Hash for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl PartialEq<PhysicalDeviceFragmentShadingRatePropertiesKHR> for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl StructuralEq for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

impl StructuralPartialEq for PhysicalDeviceFragmentShadingRatePropertiesKHR[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.