Struct vulkanalia_sys::D3D12FenceSubmitInfoKHR[][src]

#[repr(C)]pub struct D3D12FenceSubmitInfoKHR {
    pub s_type: StructureType,
    pub next: *const c_void,
    pub wait_semaphore_values_count: u32,
    pub wait_semaphore_values: *const u64,
    pub signal_semaphore_values_count: u32,
    pub signal_semaphore_values: *const u64,
}

Fields

s_type: StructureTypenext: *const c_voidwait_semaphore_values_count: u32wait_semaphore_values: *const u64signal_semaphore_values_count: u32signal_semaphore_values: *const u64

Trait Implementations

impl Clone for D3D12FenceSubmitInfoKHR[src]

impl Copy for D3D12FenceSubmitInfoKHR[src]

impl Debug for D3D12FenceSubmitInfoKHR[src]

impl Default for D3D12FenceSubmitInfoKHR[src]

impl Eq for D3D12FenceSubmitInfoKHR[src]

impl Hash for D3D12FenceSubmitInfoKHR[src]

impl PartialEq<D3D12FenceSubmitInfoKHR> for D3D12FenceSubmitInfoKHR[src]

impl StructuralEq for D3D12FenceSubmitInfoKHR[src]

impl StructuralPartialEq for D3D12FenceSubmitInfoKHR[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.