pub struct EnterPlanModeTool { /* private fields */ }Expand description
Tool for entering plan mode
Implementations§
Source§impl EnterPlanModeTool
impl EnterPlanModeTool
pub fn new(state: PlanModeState) -> Self
Trait Implementations§
Source§impl Tool for EnterPlanModeTool
impl Tool for EnterPlanModeTool
Source§fn execute<'life0, 'async_trait>(
&'life0 self,
args: Value,
) -> Pin<Box<dyn Future<Output = Result<Value>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn execute<'life0, 'async_trait>(
&'life0 self,
args: Value,
) -> Pin<Box<dyn Future<Output = Result<Value>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Execute the tool with given arguments Read more
Source§fn description(&self) -> &str
fn description(&self) -> &str
Get the tool’s description
Source§fn parameter_schema(&self) -> Option<Value>
fn parameter_schema(&self) -> Option<Value>
Optional JSON schema for the tool’s parameters, if available.
Source§fn is_mutating(&self) -> bool
fn is_mutating(&self) -> bool
Whether this tool mutates state (files, environment, etc). Read more
Source§fn is_parallel_safe(&self) -> bool
fn is_parallel_safe(&self) -> bool
Whether this tool is safe to run in parallel with other tools. Read more
Source§fn execute_dual<'life0, 'async_trait>(
&'life0 self,
args: Value,
) -> Pin<Box<dyn Future<Output = Result<SplitToolResult>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn execute_dual<'life0, 'async_trait>(
&'life0 self,
args: Value,
) -> Pin<Box<dyn Future<Output = Result<SplitToolResult>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Execute with dual-channel output (LLM summary + UI content) Read more
Source§fn config_schema(&self) -> Option<Value>
fn config_schema(&self) -> Option<Value>
Optional JSON schema for the tool’s configuration, if available.
Source§fn state_schema(&self) -> Option<Value>
fn state_schema(&self) -> Option<Value>
Optional JSON schema describing state persisted by the tool, if any.
Source§fn prompt_path(&self) -> Option<Cow<'static, str>>
fn prompt_path(&self) -> Option<Cow<'static, str>>
Optional prompt path metadata (e.g., for loading companion prompts).
Source§fn default_permission(&self) -> ToolPolicy
fn default_permission(&self) -> ToolPolicy
Default execution policy for this tool.
Source§fn allow_patterns(&self) -> Option<&'static [&'static str]>
fn allow_patterns(&self) -> Option<&'static [&'static str]>
Optional allowlist patterns the tool considers pre-approved.
Source§fn deny_patterns(&self) -> Option<&'static [&'static str]>
fn deny_patterns(&self) -> Option<&'static [&'static str]>
Optional denylist patterns the tool considers blocked.
Source§fn kind(&self) -> &'static str
fn kind(&self) -> &'static str
Get the kind/category of this tool for matching against policies. Read more
Source§fn matches_kind(&self, pattern: &str) -> bool
fn matches_kind(&self, pattern: &str) -> bool
Check if this tool matches a given kind pattern. Read more
Source§fn resource_hints(&self, _args: &Value) -> Vec<String>
fn resource_hints(&self, _args: &Value) -> Vec<String>
Resources this tool might access (paths, URLs, etc). Read more
Source§fn execution_cost(&self) -> u8
fn execution_cost(&self) -> u8
Estimated execution cost (1-10 scale). Read more
Source§fn resolve_and_validate_path<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
workspace_root: &'life1 Path,
path: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<PathBuf>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn resolve_and_validate_path<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
workspace_root: &'life1 Path,
path: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<PathBuf>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Resolve a path relative to workspace root and validate it is within bounds
Auto Trait Implementations§
impl !RefUnwindSafe for EnterPlanModeTool
impl !UnwindSafe for EnterPlanModeTool
impl Freeze for EnterPlanModeTool
impl Send for EnterPlanModeTool
impl Sync for EnterPlanModeTool
impl Unpin for EnterPlanModeTool
impl UnsafeUnpin for EnterPlanModeTool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§fn in_current_span(self) -> Instrumented<Self>
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
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Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
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Change the foreground color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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Make the text bold
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Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.