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AnthropicProvider

Struct AnthropicProvider 

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pub struct AnthropicProvider { /* private fields */ }

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impl AnthropicProvider

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pub fn new(api_key: String) -> Self

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pub fn with_model(api_key: String, model: String) -> Self

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pub fn new_with_client( api_key: String, model: String, http_client: Client, base_url: String, _timeouts: TimeoutsConfig, ) -> Self

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pub fn from_config( api_key: Option<String>, model: Option<String>, base_url: Option<String>, prompt_cache: Option<PromptCachingConfig>, timeouts: Option<TimeoutsConfig>, anthropic_config: Option<AnthropicConfig>, model_behavior: Option<ModelConfig>, ) -> Self

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pub fn with_leak_protection( &self, request: LLMRequest, secret_description: &str, ) -> LLMRequest

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pub fn format_documents_xml(&self, documents: Vec<(&str, &str)>) -> String

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pub fn extract_xml_block(&self, content: &str, tag: &str) -> Option<String>

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pub async fn screen_for_safety( &self, user_input: &str, ) -> Result<bool, LLMError>

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impl LLMClient for AnthropicProvider

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fn generate<'life0, 'life1, 'async_trait>( &'life0 mut self, prompt: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<LLMResponse, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn model_id(&self) -> &str

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impl LLMProvider for AnthropicProvider

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fn name(&self) -> &str

Provider name (e.g., “gemini”, “openai”, “anthropic”)
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fn supports_streaming(&self) -> bool

Whether the provider has native streaming support
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fn supports_reasoning(&self, model: &str) -> bool

Whether the provider surfaces structured reasoning traces for the given model
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fn supports_reasoning_effort(&self, model: &str) -> bool

Whether the provider accepts configurable reasoning effort for the model
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fn supports_parallel_tool_config(&self, model: &str) -> bool

Whether the provider understands parallel tool configuration payloads
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fn supports_context_edits(&self, _model: &str) -> bool

Whether the provider supports provider-native context editing such as tool-result clearing.
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fn supports_responses_compaction(&self, model: &str) -> bool

Whether the provider supports Responses API server-side compaction.
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fn effective_context_size(&self, model: &str) -> usize

Get the effective context window size for a model
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fn supports_structured_output(&self, model: &str) -> bool

Whether the provider supports structured output (JSON schema guarantees)
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fn supports_vision(&self, model: &str) -> bool

Whether the provider supports vision (image analysis) for given model
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fn generate<'life0, 'async_trait>( &'life0 self, request: LLMRequest, ) -> Pin<Box<dyn Future<Output = Result<LLMResponse, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Generate completion
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fn stream<'life0, 'async_trait>( &'life0 self, request: LLMRequest, ) -> Pin<Box<dyn Future<Output = Result<LLMStream, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Stream completion (optional)
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fn supported_models(&self) -> Vec<String>

Get supported models
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fn validate_request(&self, request: &LLMRequest) -> Result<(), LLMError>

Validate request for this provider
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fn backend_kind(&self) -> BackendKind

The canonical backend kind for this provider. Read more
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fn supports_non_streaming(&self, _model: &str) -> bool

Whether the provider can service non-streaming generation requests for the model.
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fn supports_tools(&self, _model: &str) -> bool

Whether the provider supports structured tool calling for the given model
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fn supports_context_caching(&self, _model: &str) -> bool

Whether the provider supports prompt/context caching
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fn supports_manual_openai_compaction(&self, _model: &str) -> bool

Whether the provider supports the interactive manual /compact command path. Read more
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fn manual_openai_compaction_unavailable_message(&self, model: &str) -> String

Explain why the interactive manual /compact command path is unavailable.
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fn compact_history<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, _model: &'life1 str, _history: &'life2 [Message], ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Compact conversation history using provider-native Responses /compact support when available.
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fn compact_history_with_options<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, _model: &'life1 str, _history: &'life2 [Message], _options: &'life3 ResponsesCompactionOptions, ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

Compact conversation history with standalone Responses compaction options.
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fn stream_normalized<'life0, 'async_trait>( &'life0 self, request: LLMRequest, ) -> Pin<Box<dyn Future<Output = Result<LLMNormalizedStream, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Normalized streaming contract layered on top of the legacy provider stream.
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fn start_copilot_prompt_session<'a>( &'a self, _request: LLMRequest, _tools: &'a [ToolDefinition], ) -> Option<CopilotPromptSessionFuture<'a>>

Provider-specific streaming path that can service interactive runtime requests while the stream is active. Copilot uses this to bridge ACP tool calls and permission prompts back into VT Code’s turn runtime.
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fn get_balance<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Option<BalanceInfo>, LLMError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Fetch account balance for this provider, if supported.

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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