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UiConfig

Struct UiConfig 

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pub struct UiConfig {
Show 29 fields pub tool_output_mode: ToolOutputMode, pub tool_output_max_lines: usize, pub tool_output_spool_bytes: usize, pub tool_output_spool_dir: Option<String>, pub allow_tool_ansi: bool, pub inline_viewport_rows: u16, pub reasoning_display_mode: ReasoningDisplayMode, pub reasoning_visible_default: bool, pub vim_mode: bool, pub status_line: StatusLineConfig, pub terminal_title: TerminalTitleConfig, pub keyboard_protocol: KeyboardProtocolConfig, pub layout_mode: LayoutModeOverride, pub display_mode: UiDisplayMode, pub show_sidebar: bool, pub dim_completed_todos: bool, pub message_block_spacing: bool, pub show_turn_timer: bool, pub show_diagnostics_in_transcript: bool, pub minimum_contrast: f32, pub bold_is_bright: bool, pub safe_colors_only: bool, pub color_scheme_mode: ColorSchemeMode, pub notifications: UiNotificationsConfig, pub fullscreen: UiFullscreenConfig, pub screen_reader_mode: bool, pub reduce_motion_mode: bool, pub reduce_motion_keep_progress_animation: bool, pub hide_header: bool,
}

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§tool_output_mode: ToolOutputMode

Tool output display mode (“compact” or “full”)

§tool_output_max_lines: usize

Maximum number of lines to display in tool output (prevents transcript flooding)

§tool_output_spool_bytes: usize

Maximum bytes of output to display before auto-spooling to disk

§tool_output_spool_dir: Option<String>

Optional custom directory for spooled tool output logs

§allow_tool_ansi: bool

Allow ANSI escape sequences in tool output (enables colors but may cause layout issues)

§inline_viewport_rows: u16

Number of rows to allocate for inline UI viewport

§reasoning_display_mode: ReasoningDisplayMode

Reasoning display mode for chat UI (“always”, “toggle”, or “hidden”)

§reasoning_visible_default: bool

Default visibility for reasoning when display mode is “toggle”

§vim_mode: bool

Enable Vim-style prompt editing in the interactive terminal UI.

§status_line: StatusLineConfig

Status line configuration settings

§terminal_title: TerminalTitleConfig

Terminal title configuration settings

§keyboard_protocol: KeyboardProtocolConfig

Keyboard protocol enhancements for modern terminals (e.g. Kitty protocol)

§layout_mode: LayoutModeOverride

Override the responsive layout mode

§display_mode: UiDisplayMode

UI display mode preset (full, minimal, focused)

§show_sidebar: bool

Show the right sidebar (queue, context, tools)

§dim_completed_todos: bool

Dim completed todo items (- [x]) in agent output

§message_block_spacing: bool

Add spacing between message blocks

§show_turn_timer: bool

Show per-turn elapsed timer line after completed turns

§show_diagnostics_in_transcript: bool

Show warning/error/fatal diagnostic lines in the TUI transcript and log panel. Also controls whether ERROR-level tracing logs appear in the TUI session log. Errors are always captured in the session archive JSON regardless of this setting.

§minimum_contrast: f32

Minimum contrast ratio for text against background (WCAG 2.1 standard)

  • 4.5: WCAG AA (default, suitable for most users)
  • 7.0: WCAG AAA (enhanced, for low-vision users)
  • 3.0: Large text minimum
  • 1.0: Disable contrast enforcement
§bold_is_bright: bool

Compatibility mode for legacy terminals that map bold to bright colors. When enabled, avoids using bold styling on text that would become bright colors, preventing visibility issues in terminals with “bold is bright” behavior.

§safe_colors_only: bool

Restrict color palette to the 11 “safe” ANSI colors portable across common themes. Safe colors: red, green, yellow, blue, magenta, cyan + brred, brgreen, brmagenta, brcyan Problematic colors avoided: brblack (invisible in Solarized Dark), bryellow (light themes), white/brwhite (light themes), brblue (Basic Dark). See: https://blog.xoria.org/terminal-colors/

§color_scheme_mode: ColorSchemeMode

Color scheme mode for automatic light/dark theme switching.

  • “auto”: Detect from terminal (via OSC 11 or COLORFGBG env var)
  • “light”: Force light mode theme selection
  • “dark”: Force dark mode theme selection
§notifications: UiNotificationsConfig

Notification preferences for attention events.

§fullscreen: UiFullscreenConfig

Fullscreen interaction settings for alternate-screen rendering.

§screen_reader_mode: bool

Screen reader mode: disables animations, uses plain text indicators, and optimizes output for assistive technology compatibility. Can also be enabled via VTCODE_SCREEN_READER=1 environment variable.

§reduce_motion_mode: bool

Reduce motion mode: minimizes shimmer/flashing animations. Can also be enabled via VTCODE_REDUCE_MOTION=1 environment variable.

§reduce_motion_keep_progress_animation: bool

Keep animated progress indicators while reduce_motion_mode is enabled.

§hide_header: bool

Hide the full TUI header, showing only version info in a compact line.

Trait Implementations§

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impl Clone for UiConfig

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fn clone(&self) -> UiConfig

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UiConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for UiConfig

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fn default() -> UiConfig

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for UiConfig

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fn deserialize<__D>( __deserializer: __D, ) -> Result<UiConfig, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for UiConfig

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl Serialize for UiConfig

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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The alignment of pointer.
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